Galaxy Invader is a classic style shoot-em-up, clearly inspired by arcade hit Space Invaders. The invaders in this case are presented at random positions across a 3-column green LED display, and are worth different points depending upon how far up the screen they are shot. As in the original space invaders, a flying saucer periodically travels across the top of the screen and can be hit for bonus points. The player has three lives, and (assuming they don't lose them all first) the game ends when they reach 199 points. This is not overly difficult to achieve (even on the highest of the three skill levels), and later releases of the game (Galaxy Invader 1000 and 10000) increased the target accordingly.
CGL, 1981

Donated/on loan from: Centre for Security, Communications and Network Research (CSCAN), Plymouth University

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