Produced by Entex, this was arguably the very best of the handheld Pac-Man games of the era. Not only was the playfield (maze) closest to the arcade version, it was also sufficiently fast to feel genuinely playable (unlike the more popular Munchman game of the same era, which was somewhat . . . sluggish). Most notable, however, was the feature from which it takes its name; it allows two players to play against each other, with one person controlling PacMan and another controlling a single ghost. The fact that it had a mute switch also meant you could get away with playing it without your parents noticing (a useful feature that was absent from many other such games of the era!).
Donated/on loan from: Centre for Security, Communications and Network Research (CSCAN), Plymouth University
One of many handheld games arising from the arcade hit Space Invaders. This particular model represents one of the closer parallels to the arcade version, with rows of advancing invaders and a bonus points for the flyer saucer! (read more)Entex, 1980