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Another game inspired by Space Invaders, involving a fairly narrow column of invaders advancing down the screen. As with some versions of Space Invaders in the arcade, the screen is coloured so that the alien ships change colour as they move down. The game has a particularly loud beeper; guaran... (read more)Grandstand, 1980
One of many handheld games arising from the arcade hit Space Invaders. This particular model represents one of the closer parallels to the arcade version, with rows of advancing invaders and a bonus points for the flyer saucer! (read more)Entex, 1980
ZX81 Basic Programming by Steven Vickers. 212 pages. (read more)Sinclair, 1980
Literally a pocket-sized clone of the original tabletop Simon (provided that you had a fairly generously sized pocket). The games are exactly the same as the full size version, although those that are designed for multiple players are perhaps less effective with everyone gathered around this sma... (read more)Milton Bradley, 1980
Taking its name from the MOS Technology Video Interface Chip that provided its graphics (176x184 pixels in 16 colours), the VIC-20 was Commodore Business Machines' first foray into the home computer market, following the success of its PET range of business systems. The VIC-20 came equipped with... (read more)Commodore, 1980
Launched by Intertec Data Systems, the Superbrain was a disk-based system running the popular CP/M operating system. The base model came with 16K of RAM, upgradable to 64K, and the twin 5¼-inch drives could store 170K each (with single-sided drives) or 340K (for double-sided units). Like many ... (read more)Intertec Data Systems, 1980
Tandy Radio Shack TRS-80 32k Color Computer (read more)Tandy, 1980